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Kakuto Chojin: Back Alley Brutal : ウィキペディア英語版
Kakuto Chojin: Back Alley Brutal

''Kakuto Chojin: Back Alley Brutal'', known in Japan as , is a fighting game for the Xbox gaming console published in 2002 by Microsoft Game Studios. The game was the sole product of developer Dream Publishing, a studio created from members of Dream Factory and Microsoft. It was originally created as a tech demo to show off the graphic capabilities of the Xbox, before the decision was made to turn it into a full game. A few months after its release, ''Kakuto Chojin'' was pulled from distribution amidst controversy surrounding the religious content featured in the game.
==Gameplay==
''Kakuto Chojin'' is a fighting game generally set in a three-dimensional arena. There are thirteen fighters, each with their own arena. Each character has two styles of fighting; the "Kakuto" style is the only one available at first, with the "Chojin" style acquired after beating Story mode with a character. ''Kakuto Chojin'' attempts a different fighting system in that it lacks buttons meant specifically to punch and kick, instead assigning controls to high, middle and low attacks, along with the ability to unleash a special attack. The left trigger allows for free movement around an arena, while the right trigger is used for blocking and an attack modifier. Besides the Story mode, there are the standard Practice and Vs. modes. ''Kakuto Chojin'' allows for a Battle Royale with four players at once.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Kakuto Chojin: Back Alley Brutal」の詳細全文を読む



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